IOSS 2.0
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Iogn::GeneratedMesh Class Reference

#include <Iogn_GeneratedMesh.h>

Inheritance diagram for Iogn::GeneratedMesh:
[legend]

Public Types

enum  ShellLocation {
  MX = 0 , PX = 1 , MY = 2 , PY = 3 ,
  MZ = 4 , PZ = 5
}
 

Public Member Functions

 GeneratedMesh (const std::string &parameters, int proc_count=1, int my_proc=0)
 
 GeneratedMesh (int64_t num_x, int64_t num_y, int64_t num_z, int proc_count=1, int my_proc=0)
 
 GeneratedMesh ()
 
 GeneratedMesh (const GeneratedMesh &)=delete
 
GeneratedMeshoperator= (const GeneratedMesh &)=delete
 
virtual ~GeneratedMesh ()=default
 
void create_tets (bool yesno)
 
void create_pyramids (bool yesno)
 
int64_t add_shell_block (ShellLocation loc)
 
int64_t add_nodeset (ShellLocation loc)
 
int64_t add_sideset (ShellLocation loc)
 
void set_scale (double scl_x, double scl_y, double scl_z)
 
void set_offset (double off_x, double off_y, double off_z)
 
void set_bbox (double xmin, double ymin, double zmin, double xmax, double ymax, double zmax)
 
void set_rotation (const std::string &axis, double angle_degrees)
 
virtual IOSS_NODISCARD int64_t node_count () const
 
virtual IOSS_NODISCARD int64_t node_count_proc () const
 
virtual IOSS_NODISCARD int block_count () const
 
virtual IOSS_NODISCARD int nodeset_count () const
 
IOSS_NODISCARD int64_t nodeset_node_count (int64_t id) const
 
virtual IOSS_NODISCARD int64_t nodeset_node_count_proc (int64_t id) const
 
virtual IOSS_NODISCARD std::string get_sideset_topology () const
 
virtual IOSS_NODISCARD int sideset_count () const
 
IOSS_NODISCARD int64_t sideset_side_count (int64_t id) const
 
virtual IOSS_NODISCARD int64_t sideset_side_count_proc (int64_t id) const
 
virtual IOSS_NODISCARD int64_t element_count () const
 
IOSS_NODISCARD int64_t shell_element_count (ShellLocation) const
 
virtual IOSS_NODISCARD int64_t element_count_proc () const
 
IOSS_NODISCARD int64_t shell_element_count_proc (ShellLocation) const
 
IOSS_NODISCARD int timestep_count () const
 
virtual IOSS_NODISCARD int64_t element_count (int64_t block_number) const
 
virtual IOSS_NODISCARD int64_t element_count_proc (int64_t block_number) const
 
virtual IOSS_NODISCARD std::pair< std::string, int > topology_type (int64_t block_number) const
 
void build_node_map (Ioss::Int64Vector &map, std::vector< int > &proc, int64_t slab, size_t slabOffset, size_t adjacentProc, size_t index)
 
virtual IOSS_NODISCARD int64_t communication_node_count_proc () const
 
virtual void node_communication_map (Ioss::Int64Vector &map, std::vector< int > &proc)
 
virtual void owning_processor (int *owner, int64_t num_node)
 
virtual void node_map (Ioss::Int64Vector &map) const
 
virtual void node_map (Ioss::IntVector &map) const
 
virtual void element_map (int64_t block_number, Ioss::Int64Vector &map) const
 
virtual void element_map (int64_t block_number, Ioss::IntVector &map) const
 
virtual void element_map (Ioss::Int64Vector &map) const
 
virtual void element_map (Ioss::IntVector &map) const
 
void element_surface_map (ShellLocation loc, Ioss::Int64Vector &map) const
 
void connectivity (int64_t block_number, Ioss::Int64Vector &connect) const
 
void connectivity (int64_t block_number, Ioss::IntVector &connect) const
 
void connectivity (int64_t block_number, int64_t *connect) const
 
virtual void connectivity (int64_t block_number, int *connect) const
 
virtual void coordinates (std::vector< double > &coord) const
 
virtual void coordinates (double *coord) const
 
virtual void coordinates (std::vector< double > &x, std::vector< double > &y, std::vector< double > &z) const
 
virtual void coordinates (int component, std::vector< double > &xyz) const
 
virtual void coordinates (int component, double *xyz) const
 
virtual void nodeset_nodes (int64_t id, Ioss::Int64Vector &nodes) const
 
virtual void sideset_elem_sides (int64_t id, Ioss::Int64Vector &elem_sides) const
 
virtual Ioss::NameList sideset_touching_blocks (int64_t set_id) const
 
IOSS_NODISCARD int64_t get_num_x () const
 
IOSS_NODISCARD int64_t get_num_y () const
 
IOSS_NODISCARD int64_t get_num_z () const
 
IOSS_NODISCARD size_t get_variable_count (Ioss::EntityType type) const
 

Private Member Functions

template<typename INT >
void raw_element_map (int64_t block_number, std::vector< INT > &map) const
 
template<typename INT >
void raw_element_map (std::vector< INT > &map) const
 
template<typename INT >
void raw_connectivity (int64_t block_number, INT *connect) const
 
void set_variable_count (const std::string &type, size_t count)
 
void parse_options (const Ioss::NameList &groups)
 
void show_parameters () const
 
void initialize ()
 

Private Attributes

std::vector< ShellLocationshellBlocks
 
std::vector< ShellLocationnodesets
 
std::vector< ShellLocationsidesets
 
std::array< std::array< double, 3 >, 3 > rotmat
 
int64_t numX {0}
 
int64_t numY {0}
 
int64_t numZ {0}
 
int64_t myNumZ {0}
 
int64_t myStartZ {0}
 
int processorCount {0}
 
int myProcessor {0}
 
int timestepCount {0}
 
std::map< Ioss::EntityType, size_t > variableCount
 
double offX {0}
 
double offY {0}
 
double offZ {0}
 
double sclX {1}
 
double sclY {1}
 
double sclZ {1}
 
bool doRotation {false}
 
bool createTets {false}
 
bool createPyramids {false}
 

Member Enumeration Documentation

◆ ShellLocation

Enumerator
MX 
PX 
MY 
PY 
MZ 
PZ 

Constructor & Destructor Documentation

◆ GeneratedMesh() [1/4]

Iogn::GeneratedMesh::GeneratedMesh ( const std::string & parameters,
int proc_count = 1,
int my_proc = 0 )
explicit

Generate a cube mesh of size num_x by num_y by num_z elements. By default, the mesh is generated on a single processor. If proc_count is greater than 1, then the mesh will be distributed over proc_count processors and this process will get the portion of the mesh for my_proc. The mesh will be decomposed along the Z axis so num_z must be greater than or equal to proc_count and for even distribution of the hexes num_z mod proc_count should be zero.

The mesh can optionally include shell elements along each face of the cube mesh. These are specified via the add_shell_block function.

The mesh can optionally include nodesets/sidesets along each face of the cube mesh. These are specified via the add_nodesets and add_sidesets functions.

If the parameters string constructor is used, the string is parsed to determine the intervals in each direction and, optionally, additional information. The form of the string is "IxJxK" where I, J, and K are the number of intervals in the X, Y, and Z directions respectively and the "x" are literal x characters. For example, the constructor GeneratedMesh("10x12x14") will create the same mesh as GeneratedMesh(10,12,14)

Additional valid options are:

  • help – no argument, shows valid options
  • show – no argument, prints out a summary of the GeneratedMesh() parameters. The output will look similar to:
    10x12x8|shell:xX|bbox:-10,-10,-10,10,10,10|nodeset:xyz|sideset:XYZ|show
    Mesh Parameters:
    Intervals: 10 by 12 by 8
    X = 2 * (0..10) + -10 Range: -10 <= X <= 10
    Y = 1.66667 * (0..12) + -10 Range: -10 <= Y <= 10
    Z = 2.5 * (0..8) + -10 Range: -10 <= Z <= 10
    Node Count (total) = 1287
    Element Count (total) = 1152
    Block Count = 3
    NodeSet Count = 3
    SideSet Count = 3
  • tets – no argument - specifies that each hex should be split into 6 tetrahedral elements. Cannot currently be used with shells or sidesets.
  • pyramids – no argument - specifies that each hex should be split into 6 pyramidal elements.
  • shell – argument = xXyYzZ which specifies whether there is a shell block at that location. x is minimum x face, X is maximum x face, similarly for y and z. Note that the argument string is a single multicharacter string. You can add multiple shell blocks to a face, for example, shell:xxx would add three layered shell blocks on the minimum x face. An error is output if a non xXyYzZ character is found, but execution continues.
  • nodeset – argument = xXyYzZ which specifies whether there is a nodeset at that location. x is minimum x face, X is maximum x face, similarly for y and z. Note that the argument string is a single multicharacter string. You can add multiple nodesets to a face, for example, nodeset:xxx would add three nodesets on the minimum x face. An error is output if a non xXyYzZ character is found, but execution continues.
  • sideset – argument = xXyYzZ which specifies whether there is a sideset at that location. x is minimum x face, X is maximum x face, similarly for y and z. Note that the argument string is a single multicharacter string. You can add multiple sidesets to a face, for example, sideset:xxx would add three sidesets on the minimum x face. An error is output if a non xXyYzZ character is found, but execution continues. If there is a shell block specified on that face, then the sideset will be on the shell elements; else the sideset will be on the hex elements.
  • zdecomp – argument = n0, n1, n2, ..., n#proc-1 which are the number of intervals in the z direction for each processor in a pallel run. If this option is specified, then the total number of intervals in the z direction is the sum of the n0, n1, ... An interval count must be specified for each processor. If this option is not specified, then the number of intervals on each processor in the z direction is numZ/numProc with the extras added to the lower numbered processors.
  • scale – argument = xs, ys, zs which are the scale factors in the x, y, and z directions. All three must be specified if this option is present.
  • offset – argument = xoff, yoff, zoff which are the offsets in the x, y, and z directions. All three must be specified if this option is present.
  • bbox – argument = xmin, ymin, zmin, xmax, ymax, zmax which specify the lower left and upper right corners of the bounding box for the generated mesh. This will calculate the scale and offset which will fit the mesh in the specified box. All calculations are based on the currently active interval settings. If scale or offset or zdecomp specified later in the option list, you may not get the desired bounding box.
  • rotate – argument = axis,angle,axis,angle,... where axis is x, y, or z and angle is the rotation angle in degrees. Multiple rotations are cumulative. The composite rotation matrix is applied at the time the coordinates are retrieved after scaling and offset are applied.

The unrotated coordinate of a node at grid location i,j,k is:

x = x_scale * i + x_off,
y = z_scale * j + y_off,
z = z_scale * k + z_off,

The extent of the unrotated mesh will be:

x_off <= x <= x_scale * numX + x_off
y_off <= y <= y_scale * numY + y_off
z_off <= z <= z_scale * numZ + z_off
int64_t numX
Definition Iogn_GeneratedMesh.h:480
int64_t numZ
Definition Iogn_GeneratedMesh.h:480
int64_t numY
Definition Iogn_GeneratedMesh.h:480

If an unrecognized option is specified, an error message will be output and execution will continue.

An example of valid input is: "10x20x40|scale:1,0.5,0.25|offset:-5,-5,-5|shell:xX"

This would create a mesh with 10 intervals in x, 20 in y, 40 in z The mesh would be centered on 0,0,0 with a range of 10 in each direction. There would be a shell layer on the min and max x faces.

NOTE: All options are processed in the order they appear in the parameters string (except rotate which is applied at the time the coordinates are generated/retrieved)

◆ GeneratedMesh() [2/4]

Iogn::GeneratedMesh::GeneratedMesh ( int64_t num_x,
int64_t num_y,
int64_t num_z,
int proc_count = 1,
int my_proc = 0 )

◆ GeneratedMesh() [3/4]

Iogn::GeneratedMesh::GeneratedMesh ( )

◆ GeneratedMesh() [4/4]

Iogn::GeneratedMesh::GeneratedMesh ( const GeneratedMesh & )
delete

◆ ~GeneratedMesh()

virtual Iogn::GeneratedMesh::~GeneratedMesh ( )
virtualdefault

Member Function Documentation

◆ add_nodeset()

int64_t Iogn::GeneratedMesh::add_nodeset ( ShellLocation loc)

Add a nodeset along the specified face of the hex mesh. The nodesets will maintain the order of definition. The first nodeset defined will be nodeset 1. The loc options are:

  • MX = add nodeset on the face with minimum X
  • PX = add nodeset on the face with maximum X
  • MY = add nodeset on the face with minimum Y
  • PY = add nodeset on the face with maximum Y
  • MZ = add nodeset on the face with minimum Z
  • PZ = add nodeset on the face with maximum Z

◆ add_shell_block()

int64_t Iogn::GeneratedMesh::add_shell_block ( ShellLocation loc)

Add a shell block along the specified face of the hex mesh. The shell blocks will maintain the order of definition. The first shell block defined will be block 2; the hex block has id

  1. The loc options are:
  • MX = add shell layer on the face with minimum X
  • PX = add shell layer on the face with maximum X
  • MY = add shell layer on the face with minimum Y
  • PY = add shell layer on the face with maximum Y
  • MZ = add shell layer on the face with minimum Z
  • PZ = add shell layer on the face with maximum Z

◆ add_sideset()

int64_t Iogn::GeneratedMesh::add_sideset ( ShellLocation loc)

Add a sideset along the specified face of the hex mesh. The sidesets will maintain the order of definition. The first sideset defined will be sideset 1. If there is a shell block specified on that face, then the sideset will be on the shell elements; otherwise the sideset will be on the hex elements. The loc options are:

  • MX = add sideset on the face with minimum X
  • PX = add sideset on the face with maximum X
  • MY = add sideset on the face with minimum Y
  • PY = add sideset on the face with maximum Y
  • MZ = add sideset on the face with minimum Z
  • PZ = add sideset on the face with maximum Z

◆ block_count()

int Iogn::GeneratedMesh::block_count ( ) const
virtual

Return number of element blocks in the entire model.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ build_node_map()

void Iogn::GeneratedMesh::build_node_map ( Ioss::Int64Vector & map,
std::vector< int > & proc,
int64_t slab,
size_t slabOffset,
size_t adjacentProc,
size_t index )

◆ communication_node_count_proc()

int64_t Iogn::GeneratedMesh::communication_node_count_proc ( ) const
virtual

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ connectivity() [1/4]

void Iogn::GeneratedMesh::connectivity ( int64_t block_number,
int * connect ) const
virtual

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ connectivity() [2/4]

void Iogn::GeneratedMesh::connectivity ( int64_t block_number,
int64_t * connect ) const

◆ connectivity() [3/4]

void Iogn::GeneratedMesh::connectivity ( int64_t block_number,
Ioss::Int64Vector & connect ) const

Return the connectivity for the elements on this processor in the block with id block_number. If the elements in this block have npe nodes per element, then the first npe entries in the conn vector will be the nodal connectivity for the first element; the next npe entries are the nodal connectivity for the second element. The connect vector will be resized to the size required to contain the nodal connectivity for the specified block; all information in connect will be overwritten.

◆ connectivity() [4/4]

void Iogn::GeneratedMesh::connectivity ( int64_t block_number,
Ioss::IntVector & connect ) const

◆ coordinates() [1/5]

void Iogn::GeneratedMesh::coordinates ( double * coord) const
virtual

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ coordinates() [2/5]

void Iogn::GeneratedMesh::coordinates ( int component,
double * xyz ) const
virtual

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ coordinates() [3/5]

void Iogn::GeneratedMesh::coordinates ( int component,
std::vector< double > & xyz ) const
virtual

Return the coordinates for component comp (1=x, 2=y, 3=z) for all nodes on this processor. The vector will be resized to the size required to contain the nodal coordinates; all information in the vector will be overwritten. It is an error to request the coordinates via this function if a rotation is defined.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ coordinates() [4/5]

void Iogn::GeneratedMesh::coordinates ( std::vector< double > & coord) const
virtual

Return the coordinates for all nodes on this processor. The first 3 entries in the coord vector are the x, y, and z coordinates of the first node, etc. The coord vector will be resized to the size required to contain the nodal coordinates; all information in coord will be overwritten.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ coordinates() [5/5]

void Iogn::GeneratedMesh::coordinates ( std::vector< double > & x,
std::vector< double > & y,
std::vector< double > & z ) const
virtual

Return the coordinates for all nodes on this processor in separate vectors. The vectors will be resized to the size required to contain the nodal coordinates; all information in the vectors will be overwritten.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ create_pyramids()

void Iogn::GeneratedMesh::create_pyramids ( bool yesno)

Split each hexahedral element into 6 pyramidal elements. Cannot currently be used with sidesets or shells.

◆ create_tets()

void Iogn::GeneratedMesh::create_tets ( bool yesno)

Split each hexahedral element into 6 tetrahedral elements. Cannot currently be used with sidesets or shells.

◆ element_count() [1/2]

int64_t Iogn::GeneratedMesh::element_count ( ) const
virtual

Return number of elements in all element blocks in the model.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ element_count() [2/2]

int64_t Iogn::GeneratedMesh::element_count ( int64_t block_number) const
virtual

Return number of elements in the element block with id block_number. The block_number ranges from 1 to block_count().

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ element_count_proc() [1/2]

int64_t Iogn::GeneratedMesh::element_count_proc ( ) const
virtual

Return number of elements in all element blocks on this processor.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ element_count_proc() [2/2]

int64_t Iogn::GeneratedMesh::element_count_proc ( int64_t block_number) const
virtual

Return number of elements on this processor in the element block with id block_number. The block_number ranges from 1 to block_count().

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ element_map() [1/4]

void Iogn::GeneratedMesh::element_map ( int64_t block_number,
Ioss::Int64Vector & map ) const
virtual

Fill the passed in map argument with the element map "map[local_position] = global_id" for the elements on this processor in block "block_number".

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ element_map() [2/4]

void Iogn::GeneratedMesh::element_map ( int64_t block_number,
Ioss::IntVector & map ) const
virtual

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ element_map() [3/4]

void Iogn::GeneratedMesh::element_map ( Ioss::Int64Vector & map) const
virtual

Fill the passed in map argument with the element map "map[local_position] = global_id" for all elements on this processor

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ element_map() [4/4]

void Iogn::GeneratedMesh::element_map ( Ioss::IntVector & map) const
virtual

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ element_surface_map()

void Iogn::GeneratedMesh::element_surface_map ( ShellLocation loc,
Ioss::Int64Vector & map ) const

Fill the passed in map argument with the element map pair "map[local_position] = element global_id" and "map[local_position+1] = element local face id (0-based)" for all elements on the current processor having a face on the surface defined by ShellLocation.

◆ get_num_x()

IOSS_NODISCARD int64_t Iogn::GeneratedMesh::get_num_x ( ) const
inline

◆ get_num_y()

IOSS_NODISCARD int64_t Iogn::GeneratedMesh::get_num_y ( ) const
inline

◆ get_num_z()

IOSS_NODISCARD int64_t Iogn::GeneratedMesh::get_num_z ( ) const
inline

◆ get_sideset_topology()

std::string Iogn::GeneratedMesh::get_sideset_topology ( ) const
virtual

Return string (quad4 or tri3) giving face topology of sidesets in model

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ get_variable_count()

IOSS_NODISCARD size_t Iogn::GeneratedMesh::get_variable_count ( Ioss::EntityType type) const
inline

◆ initialize()

void Iogn::GeneratedMesh::initialize ( )
private

◆ node_communication_map()

void Iogn::GeneratedMesh::node_communication_map ( Ioss::Int64Vector & map,
std::vector< int > & proc )
virtual

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ node_count()

int64_t Iogn::GeneratedMesh::node_count ( ) const
virtual

Return number of nodes in the entire model.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ node_count_proc()

int64_t Iogn::GeneratedMesh::node_count_proc ( ) const
virtual

Return number of nodes on this processor.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ node_map() [1/2]

void Iogn::GeneratedMesh::node_map ( Ioss::Int64Vector & map) const
virtual

Fill the passed in map argument with the node map "map[local_position] = global_id" for the nodes on this processor.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ node_map() [2/2]

void Iogn::GeneratedMesh::node_map ( Ioss::IntVector & map) const
virtual

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ nodeset_count()

int Iogn::GeneratedMesh::nodeset_count ( ) const
virtual

Return number of nodesets in the entire model.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ nodeset_node_count()

int64_t Iogn::GeneratedMesh::nodeset_node_count ( int64_t id) const

Return number of nodeset nodes on nodeset id

◆ nodeset_node_count_proc()

int64_t Iogn::GeneratedMesh::nodeset_node_count_proc ( int64_t id) const
virtual

Return number of nodeset nodes on nodeset id on the current processor

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ nodeset_nodes()

void Iogn::GeneratedMesh::nodeset_nodes ( int64_t id,
Ioss::Int64Vector & nodes ) const
virtual

Return the list of nodes in nodeset id on this processor. The nodes vector will be resized to the size required to contain the node list. The ids are global ids.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ operator=()

GeneratedMesh & Iogn::GeneratedMesh::operator= ( const GeneratedMesh & )
delete

◆ owning_processor()

void Iogn::GeneratedMesh::owning_processor ( int * owner,
int64_t num_node )
virtual

◆ parse_options()

void Iogn::GeneratedMesh::parse_options ( const Ioss::NameList & groups)
private

◆ raw_connectivity()

template<typename INT >
void Iogn::GeneratedMesh::raw_connectivity ( int64_t block_number,
INT * connect ) const
private

◆ raw_element_map() [1/2]

template<typename INT >
void Iogn::GeneratedMesh::raw_element_map ( int64_t block_number,
std::vector< INT > & map ) const
private

◆ raw_element_map() [2/2]

template<typename INT >
void Iogn::GeneratedMesh::raw_element_map ( std::vector< INT > & map) const
private

◆ set_bbox()

void Iogn::GeneratedMesh::set_bbox ( double xmin,
double ymin,
double zmin,
double xmax,
double ymax,
double zmax )

◆ set_offset()

void Iogn::GeneratedMesh::set_offset ( double off_x,
double off_y,
double off_z )

◆ set_rotation()

void Iogn::GeneratedMesh::set_rotation ( const std::string & axis,
double angle_degrees )

Set rotation. Multiple calls are cumulative. Rotate angle_degrees degrees about the axis axis Center of rotation is about the origin and operates on the scaled/offset coordinates of the mesh.

◆ set_scale()

void Iogn::GeneratedMesh::set_scale ( double scl_x,
double scl_y,
double scl_z )

Specify the coordinate scaling and offset in all three spatial dimensions.

node location of node at (i,j,k) is

X = scale X * i + offset X
Y = scale Y * i + offset Y
Z = scale Z * i + offset Z

WARNING: Should be called before retrieving node coordinates.

◆ set_variable_count()

void Iogn::GeneratedMesh::set_variable_count ( const std::string & type,
size_t count )
private

◆ shell_element_count()

int64_t Iogn::GeneratedMesh::shell_element_count ( ShellLocation loc) const

Return number of shell elements in all element blocks in the model.

◆ shell_element_count_proc()

int64_t Iogn::GeneratedMesh::shell_element_count_proc ( ShellLocation loc) const

Return number of shell elements in all element blocks on this processor.

◆ show_parameters()

void Iogn::GeneratedMesh::show_parameters ( ) const
private

◆ sideset_count()

int Iogn::GeneratedMesh::sideset_count ( ) const
virtual

Return number of sidesets in the entire model.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ sideset_elem_sides()

void Iogn::GeneratedMesh::sideset_elem_sides ( int64_t id,
Ioss::Int64Vector & elem_sides ) const
virtual

Return the list of the face/ordinal pairs "elem_sides[local_position] = element global_id" and "elem_sides[local_position+1] = element local face id (0-based)" for the faces in sideset id on this processor. The elem_sides vector will be resized to the size required to contain the list. The element ids are global ids, the side ordinal is 0-based.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ sideset_side_count()

int64_t Iogn::GeneratedMesh::sideset_side_count ( int64_t id) const

Return number of sideset sides on sideset id

◆ sideset_side_count_proc()

int64_t Iogn::GeneratedMesh::sideset_side_count_proc ( int64_t id) const
virtual

Return number of sideset sides on sideset id on the current processor.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

◆ sideset_touching_blocks()

Ioss::NameList Iogn::GeneratedMesh::sideset_touching_blocks ( int64_t set_id) const
virtual

Reimplemented in Iogn::ExodusMesh.

◆ timestep_count()

IOSS_NODISCARD int Iogn::GeneratedMesh::timestep_count ( ) const
inline

◆ topology_type()

std::pair< std::string, int > Iogn::GeneratedMesh::topology_type ( int64_t block_number) const
virtual

Returns pair containing "topology type string" and "number of nodes / element". The topology type string will be "hex8" for the hex element block and "shell4" for the shell element blocks.

Reimplemented in Iogn::DashSurfaceMesh, and Iogn::ExodusMesh.

Member Data Documentation

◆ createPyramids

bool Iogn::GeneratedMesh::createPyramids {false}
private

◆ createTets

bool Iogn::GeneratedMesh::createTets {false}
private

◆ doRotation

bool Iogn::GeneratedMesh::doRotation {false}
private

Scale in X, Y, and Z directions location of node at (i,j,k) position is (sclX*i+offX, sclY*i+offY, sclZ*i+offZ)

◆ myNumZ

int64_t Iogn::GeneratedMesh::myNumZ {0}
private

◆ myProcessor

int Iogn::GeneratedMesh::myProcessor {0}
private

◆ myStartZ

int64_t Iogn::GeneratedMesh::myStartZ {0}
private

◆ nodesets

std::vector<ShellLocation> Iogn::GeneratedMesh::nodesets
private

◆ numX

int64_t Iogn::GeneratedMesh::numX {0}
private

◆ numY

int64_t Iogn::GeneratedMesh::numY {0}
private

◆ numZ

int64_t Iogn::GeneratedMesh::numZ {0}
private

◆ offX

double Iogn::GeneratedMesh::offX {0}
private

◆ offY

double Iogn::GeneratedMesh::offY {0}
private

◆ offZ

double Iogn::GeneratedMesh::offZ {0}
private

◆ processorCount

int Iogn::GeneratedMesh::processorCount {0}
private

◆ rotmat

std::array<std::array<double, 3>, 3> Iogn::GeneratedMesh::rotmat
private

◆ sclX

double Iogn::GeneratedMesh::sclX {1}
private

Offsets in X, Y, and Z directions

◆ sclY

double Iogn::GeneratedMesh::sclY {1}
private

◆ sclZ

double Iogn::GeneratedMesh::sclZ {1}
private

◆ shellBlocks

std::vector<ShellLocation> Iogn::GeneratedMesh::shellBlocks
private

◆ sidesets

std::vector<ShellLocation> Iogn::GeneratedMesh::sidesets
private

◆ timestepCount

int Iogn::GeneratedMesh::timestepCount {0}
private

◆ variableCount

std::map<Ioss::EntityType, size_t> Iogn::GeneratedMesh::variableCount
private

The documentation for this class was generated from the following files: