#include <Ioex_Internals.h>
◆ Mesh()
Ioex::Mesh::Mesh |
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int | dim, |
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const char * | the_title, |
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const Ioss::ParallelUtils & | util, |
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bool | file_pp ) |
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◆ get_global_counts()
void Mesh::get_global_counts |
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◆ populate()
◆ assemblies
std::vector<Assembly> Ioex::Mesh::assemblies {} |
◆ blobs
std::vector<Blob> Ioex::Mesh::blobs {} |
◆ comm
◆ dimensionality
int Ioex::Mesh::dimensionality {} |
◆ edgeblocks
std::vector<EdgeBlock> Ioex::Mesh::edgeblocks {} |
◆ edgesets
std::vector<EdgeSet> Ioex::Mesh::edgesets {} |
◆ elemblocks
std::vector<ElemBlock> Ioex::Mesh::elemblocks {} |
◆ elemsets
std::vector<ElemSet> Ioex::Mesh::elemsets {} |
◆ faceblocks
std::vector<FaceBlock> Ioex::Mesh::faceblocks {} |
◆ facesets
std::vector<FaceSet> Ioex::Mesh::facesets {} |
◆ file_per_processor
bool Ioex::Mesh::file_per_processor {true} |
◆ full_nemesis_data
bool Ioex::Mesh::full_nemesis_data {true} |
◆ nodeblocks
std::vector<NodeBlock> Ioex::Mesh::nodeblocks {} |
◆ nodesets
std::vector<NodeSet> Ioex::Mesh::nodesets {} |
◆ parallelUtil
◆ sidesets
std::vector<SideSet> Ioex::Mesh::sidesets {} |
◆ title
char Ioex::Mesh::title[MAX_LINE_LENGTH+1] {} |
◆ use_edge_map
bool Ioex::Mesh::use_edge_map {true} |
◆ use_elem_map
bool Ioex::Mesh::use_elem_map {true} |
◆ use_face_map
bool Ioex::Mesh::use_face_map {true} |
◆ use_node_map
bool Ioex::Mesh::use_node_map {true} |
The documentation for this class was generated from the following files: