| AddNextState(size_t state_pos) | Ioss::glob::State< charT > | inline |
| automatas_ | Ioss::glob::StateGroup< charT > | private |
| BasicCheck(const String< charT > &str, size_t pos) | Ioss::glob::StateGroup< charT > | inline |
| Check(const String< charT > &str, size_t pos) override | Ioss::glob::StateGroup< charT > | inlinevirtual |
| GetAutomata() | Ioss::glob::State< charT > | inline |
| GetNextStates() const | Ioss::glob::State< charT > | inline |
| match_one_ | Ioss::glob::StateGroup< charT > | private |
| matched_str_ | Ioss::glob::State< charT > | private |
| MatchedStr() | Ioss::glob::State< charT > | inline |
| Next(const String< charT > &str, size_t pos) override | Ioss::glob::StateGroup< charT > | inlinevirtual |
| next_states_ | Ioss::glob::State< charT > | private |
| NextAny(const String< charT > &str, size_t pos) | Ioss::glob::StateGroup< charT > | inline |
| NextBasic(const String< charT > &str, size_t pos) | Ioss::glob::StateGroup< charT > | inline |
| NextNeg(const String< charT > &str, size_t pos) | Ioss::glob::StateGroup< charT > | inline |
| NextPlus(const String< charT > &str, size_t pos) | Ioss::glob::StateGroup< charT > | inline |
| NextStar(const String< charT > &str, size_t pos) | Ioss::glob::StateGroup< charT > | inline |
| ResetState() override | Ioss::glob::StateGroup< charT > | inlinevirtual |
| SetMatchedStr(const String< charT > &str) | Ioss::glob::State< charT > | inlineprotected |
| SetMatchedStr(charT c) | Ioss::glob::State< charT > | inlineprotected |
| State(StateType type, Automata< charT > &states) | Ioss::glob::State< charT > | inline |
| StateGroup(Automata< charT > &states, Type type, std::vector< std::unique_ptr< Automata< charT > > > &&automatas) | Ioss::glob::StateGroup< charT > | inline |
| states_ | Ioss::glob::State< charT > | private |
| Type enum name | Ioss::glob::StateGroup< charT > | |
| Ioss::glob::State::Type() const | Ioss::glob::State< charT > | inline |
| type_ | Ioss::glob::StateGroup< charT > | private |
| ~State()=default | Ioss::glob::State< charT > | virtual |