Parameters: | |
NUM_GID_ENTRIES | The number of unsigned integers that should be used to represent a global identifier (ID). Values greater than zero are accepted. |
NUM_LID_ENTRIES | The number of unsigned integers that should be used to represent a local identifier (ID). Values greater than or equal to zero are accepted. |
DEBUG_LEVEL | An integer indicating how much debugging information is
printed by
Zoltan. Higher values of DEBUG_LEVEL
produce more output and potentially slow down Zoltan's
computations.
The least output is produced when DEBUG_LEVEL=
0. DEBUG_LEVEL
primarily controls Zoltan's behavior; most algorithms have their own
parameters
to control their output level. Values used within Zoltan are listed below.
Note: Because some debugging levels use processor synchronization, all processors should use the same value of DEBUG_LEVEL. |
DEBUG_PROCESSOR | Processor number from which trace output should be printed when DEBUG_LEVEL is 5. |
DEBUG_MEMORY | Integer indicating the amount of low-level debugging information about memory-allocation should be kept by Zoltan's Memory Management utilities. Valid values are 0, 1, 2, and 3. |
OBJ_WEIGHT_DIM | The number of weights (to be supplied by the user in a query function) associated with an object. If this parameter is zero, all objects have equal weight. Some algorithms may not support multiple (multidimensional) weights. |
EDGE_WEIGHT_DIM | The number of weights associated with an edge. If this parameter is zero, all edges have equal weight. Many algorithms do not support multiple (multidimensional) weights. |
TIMER | The timer with which you wish to measure time. Valid choices are wall (based on MPI_Wtime), cpu (based on the ANSI C library function clock), and user. The resolution may be poor, as low as 1/60th of a second, depending upon your platform. |
Default Values: | |
NUM_GID_ENTRIES = 1 | |
NUM_LID_ENTRIES = 1 | |
DEBUG_LEVEL = 1 | |
DEBUG_PROCESSOR = 0 | |
DEBUG_MEMORY = 1 | |
OBJ_WEIGHT_DIM = 0 | |
EDGE_WEIGHT_DIM = 0 | |
TIMER = wall |
Descriptions of the output produced by Zoltan for each value of DEBUG_LEVEL are included below. For a given DEBUG_LEVEL value n, all output for values less than or equal to n is produced.
Some high debugging levels use processor synchronization to force
processors
to write one-at-a-time. For example, when DEBUG_LEVEL
is greater than or equal to eight, each processor writes its list in
turn
so that the lists from all processors are not jumbled together in the
output.
This synchronization requires all processors to use the same value of DEBUG_LEVEL.
DEBUG_LEVEL | Output Produced | |
0 | Quiet mode; no output unless an error or warning is produced. | |
1 | Values of all parameters set by Zoltan_Set_Param and used by Zoltan. | |
2 | Timing information for Zoltan's main routines. | |
3 | Timing information within Zoltan's algorithms (support by algorithms is optional). | |
4 | ||
5 | Trace information (enter/exit) for major Zoltan interface routines (printed by the processor specified by the DEBUG_PROCESSOR parameter). | |
6 | Trace information (enter/exit) for major Zoltan interface routines (printed by all processors). | |
7 | More detailed trace information in major Zoltan interface routines. | |
8 | List of objects to be imported to and exported from each processor. ¹ | |
9 | ||
10 | Maximum debug output; may include algorithm-specific output. ¹ | |
¹ Output may be serialized; that is, one processor may have to complete its output before the next processor is allowed to begin its output. This serialization is not scalable and can significantly increase execution time on large number of processors. |